pretty good, maybe that crackling could be quiter, more in the background, so that listener can focus on the music more
I like that beat in 3-ish mins
reminds me of Mass Effect/anything in the future more than Dark Souls but whatever :) keep it up
pretty good, maybe that crackling could be quiter, more in the background, so that listener can focus on the music more
I like that beat in 3-ish mins
reminds me of Mass Effect/anything in the future more than Dark Souls but whatever :) keep it up
Now that you say it, I do hear the mass effect vibe. Neat.
Crackling could be quieter, but I really wanted to give the "by the fire" vibe, so I assumed the sound of being near a fire would be heard most of the time as quite present. Maybe it could've faded out during the song, kind of to give the effect of spacing out? I dunno.
I like that beat too.
It made me think of dark souls because I've been playing it a lot. Gitting gud ain't easy.
Thanks for the review :)
soo
musically - I liked the intro but what happens after is mostly random mess, sorry... it really lacks some catchy moment during which you would just nod your head to the rhythm or something - that's crucial for this type of music imo.. it just keeps going and going, new sounds and stuff, but nothing catched my attention much
probably everybody would expect a drop at 0:40 but it just another buildup.. I would either delete this part completely or only use a riser before the main drop
1:20 synth sound somewhat disharmonic with that arp behind
drums should hit harder since this is dub/drumstep.. so use harder samples/sidechain or both or just mix them better
overall it's not mixed super well, at parts like 2:48 it's really hard to focus on anything since everything has kinda same loudness.. you can almost feel that the mix "can't breathe.. I'd say there's too much stuff going on at the same time - less sometimes mean more.. e.g. that arp is on almost whole song, you could leave it at some parts to help the mix
just my opinion really, hope this helps a bit :)
This helps a lot! I appreciate some help anytime, as long as it's constructive.
This was mostly an attempt, which gives me more insight for the next time I want to do this kind of stuff. Regarding the drums, I totally agree. I just lack the knowledge or samples to make them hit more.
In my honest and humble opinion, I think the 0:40 mark is fine. Removing the riser would probably help but I just don't hear it personally.
Aaannnd, I know it's not mixed well. You've seen my stuff, you know I'm not super versed in music. Something I have to improve upon but I have trouble hearing it.
Anyways, thanks for the review, helps a lot.
hello there sire,
so first thing that hits me is that giant hole in mid frequencies... unless this is some kind of characteristic sound for this genre..it sounds super weird to me really, I mean sound quality-wise, like you just scooped 20db from 300 ish hz area on the master channel or something, otherwise the mix sounds totally OK... it feels like there's only bass and some high-freq. shimmer going on and the hole in mids.. this really prevents me from fully enjoying the track
I would always recommend comparing your track with some reference professional one, maybe try some anylizer plugins like Voxengo SPAN (free) if you don't trust your ears/sound system,
then some parts (intro/2:37 ish) are waay too quiet compared to the "drops", I guess you wanted super heavy impacts, that's fine but the db difference is just too much imo
but musically it's cool, nice and tough, enough of variations and stuff
I hope this helps a bit and good luck with future production :)
Thank you for listening!
hi there,
I dig the chill parts at 0:22/2:30 but I don't understand what's happening at 1:30/3:20.. I feel like the mood change is too rapid or something.. it just doesn't connect to the chill parts at all.. kinda "forced experimentation" ...a bit too random.. e.g. 1:45/3:22 felt like "let's just slap some percussion there, the more the better
1:06/3:30 white noise 100% panned to 1 side isn't super pleasant to ears
imo, overall mix is slightly high-end heavy with not much of bass, otherwise everything's clear
so this is just my humble opinion, I'm not in experimental stuff really... also everything that seems wrong to me may have been done on purpose because you like it that way, right? :) Good luck with future production
if russia was a song it would be this
I like the sounds themselves, but the arrangement feels quite repetitive.. you add new instruments over time but the flow is still the same, I mean there should be some part with a slightly different rhythm of drums or instruments.. though as a video game loop it would work ok imo
that hihat could be quiter, it overpowers the high frequencies of other stuff
overall it lacks 1.5khz frequencies, making it sound somewhat dull, like I was listening with my ears partly covered
bass feels good, though a bit unstable, try to make everything under c. 150 hz mono and cut everything under 30 hz
keep it up :)
First time I've got some technical advice down to the numbers, appreciate it.
I get that it's repetitive, I had noticed. I'm having issues with matching notes for some obscure reason. I'm just an avid music listener so I guess that's where it comes from.
I should've eq'd my sounds better, couldn't hear it much I think my headphones were boosted in mid-low frequencies, should fix that. Cutting everything under 30hz, I`m guessing fixes the frequency to something stable? I'll try it next time. I'll bear in mind the mono thing, although I'm not a huge fan of doing that.
With school kinda screwing me, I reckon I won't be able to work on any music soon so we'll see about something new in a few. I appreciate your review and your consistency in reviewing my songs, R4R dying miserably lately. I'll be sure to keep what ever I'm doing up.
Cheers ^-^
P.S.: I didn't make those sounds and would appreciate some help with sound design (don't feel obligated). Serum seems to be the most intuitive vst for me at the moment.
Musically it's cool, melodies and vocals flow smoothly, love that part after 2:24.. It has this nice nostalgic-romantic feel, .. If I were a girl I would fuck you right after hearing this
On the technical side I don't have much to rate, all sounds pretty clean and natural to me.. mean I don't have any experience/tips to share with this genre, but it looks like you know what you're doing :)
what a calming piece :)
I like that atmosphere, reminds me some space ambient music, cool pads and nice deep bass.. the song overall has enough of elements and variations to keep it interesting, so gj with that
BUT the drums could be better
kick- sounds almost like a trance kick to me, but it kinda fits to the deep feel of the song.. but it doesn't cut through the other instruments very well, sidechaining is the way to go I guess - hard on bass, softer on the other instruments
snare- is somewhat non existent.. especially in "loud" sections it gets really lost... unless you are doing some super soft liquid with tiny clap, the snare should have really clear fundamental frequency (usually around 200 hz), it helps to boost the area a bit in EQ and cut anything below it. and sidechain
you could also add more hats, shakers and stuff .. or maybe layer in some shitty break loop (and cut low-end from it) to fill the high end a bit
so good luck with future production, hope this helps :)
I'm so glad that there were enough variations... I've had problems with that from the start and I figured that it would be no different in this project, having built it out of 16-bar loops. Nice to hear the atmosphere was convincing, I'm usually s#@t at pads and leads.
BUT the drums :D
I'll work on the kicks in the future, the snares... listening to it now, I can't believe how much I turned it down in the mix. My bad. And I will definitely add a high-passed drum loop for layering next time.
Thank you very much for the review, I appreciate getting feedback from anyone, but help from one of the greats is always very helpful.
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